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Commander | Ark Ship | Support Ships | Resource Ships | Units | Combat | Guild | Map |
Skills[]
Commanders can upgrade their own skills. The level limit for skills is the same as the current level of the Commander. Skills can give Commanders and troops all kinds of buffs and are important for every Commander.
Leadership[]
The number of deployed troops is determined by the leadership of the Commander. The Commander's leadership can be improved by reading magazines or leveling up. These magazines are the most influential management technique publication across the universe called The Art of Management.
Commander Skills[]
Icon | Name | Against | Skill | Description |
---|---|---|---|---|
Flare | Infantry | Heat Seaking Missle | 20% chance - Infantry - Attack will hit and ignore % of HP buff | |
Refraction Armor | 40% chance - Infantry - Reduce ACC of enemy forces | |||
Awakening | 60% chance - Infantry - Attack 1 row of enemies | |||
Bullet | Infantry | Mino Particle | Reduce ACC of enemy forces | |
Ghost Cannon | Fires until an enemy unit deals damage | |||
Awakening | Attack 1 row of enemies | |||
Axe | Airships | Technician | Recover dead units | |
Immunity Field | Next received damage is reduced | |||
Awakening | Attack all enemies | |||
Raiden | Infantry | Mino Particle | Reduce ACC of enemy forces | |
Bio-armor | Increase DEF and reduce enemy armored unit DEF | |||
Awakening | Atack 1 row of enemies | |||
Luna | Infantry | Napalm Shell | 20% chance to trigger Increase damage. Level 1 skill cannot deal more than 120% normal damage. | |
Bio-armor | Increase DEF and reduce enemy armored unit DEF | |||
Awakening | Attack 1 row of enemies | |||
Kakaroot | Walkers | Armor Piercing Shell | Temporarily decrease DEF of target | |
Freeze Armor | Increase DEF until end of turn and freeze attacker and reduce their ATK | |||
Awakening | Attack 1 row of enemies | |||
Rocket | Airships | Stun Grenade | Temporarily decrease ATK of target | |
Energy Armor | Temporarily increase DEF and damages attacker armor | |||
Awakening | Attack all enemies | |||
Nekojira | Infantry | Anti-Radar Armor | Increases dodge rate | |
Sniper | Can not miss and ignores target attribute buffs | |||
Awakening | Attack 1 row of enemies | |||
Kid | Walker | Radar Positioning | Increase ACC | |
Overdrive | Additional attacks | |||
Awakening | Attack 1 row of enemies | |||
Medusa | TBD | TBD | TBD | |
TBD | TBD | |||
TBD | TBD | |||
Coen | Air | Mini Nuke | 20% chance - Airship - Attack will hit, attack increase | |
Master Fix-It | 40% chance - Airship - force recovers dead units (heals units to life) | |||
Awakening | 60% chance - Attack all enemies | |||
Grievous | Air | Stimulant | 20% chance - All Soldiers - Attack increase % | |
Energy Absorption | 80% chance - All Soldiers - After attack, recover damage equal to % HP | |||
Awakening | 60% chance - Airship - Attack all enemies | |||
Kraken | TBD | TBD | TBD | |
TBD | TBD | |||
TBD | TBD | |||
Albert | Airships | Shock Attack | Slows attack and lowers defense. | |
Flash Cannon | Lowers attack. (works for all troops types) | |||
Awakening | Attack 1 row of enemies | |||
NB-55 | TBD | TBD | TBD | |
TBD | TBD | |||
TBD | TBD | |||
Maruko | Infantry | Sneak Attack | damage dealt is equal to to current --% of source until next time an enemy unit deals damage | |
Napalm Bomb | next time target attacks, initiator unit equal to --& will die.Damage dealt can't exceed 120% normal damage | |||
Awakening | Attack one column of enemies | |||
Chief | Walkers | Superlaser | 20% chance - Walker - CRIT buff | |
Rampage | 40% chance - Walker - Increased damage. Attack can not miss | |||
Awakening | 60% chance - Walker - Attack 1 row of enemies | |||
Golem | TBD | TBD | TBD | |
TBD | TBD | |||
TBD | TBD | |||
Mary | Walkers | Turbocharger | 20% for Additional attack in same turn. Damage will be 1% of normal damage when skill is level 1. | |
Counter Attack | Counter all attacks | |||
Awakening | Attack 1 row of enemies | |||
Jegan | TBD | TBD | TBD | |
TBD | TBD | |||
TBD | TBD | |||
Lilith | TBD | TBD | TBD | |
TBD | TBD | |||
TBD | TBD | |||
Vega | Airships | Quick Replenish | Health recovered on damage | |
Breakdown | Attack ignores percentage of defensive buffs | |||
Awakening | Attack 1 row of enemies |