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how can get 5000000 RESOURCE for for finish task : event prepare free commander
Hi guys, The guils Tine is open for all players on planet # 257
We are a fun group of people looking for more active players.
Feel free to stop by and say hi.
Is there a way to protect soldiers when arm is attacked?
I was mowed down repeatedly by some higher level jerks and all my soldiers who were not attached to a commander died... Is there a way to prevent this? Thanks
I am curious of the price for gold differs between countries. I see a lot of people saying the chinese do well in this game because its cheaper to buy the "less than desirable" sales packs for them? I would hope it would be the equivelant price to $100 in America or make the packs the Equivelent to china.
Exactly what does the fort battle do, and how is dumping resources into it worth it.
Where can I find info to identify and gauge the strength of Imperial Troops? Scouting doesn't help much if you don't know what you're seeing.
This game is all about leadership (The amount of troops you can bring to a fight) and Tier Level of troops. Then to a lesser extent, gear and leader skills. It is far better to focus your magazines one one leader rather than spreading them out among several. (Everytime a leader levels he gains leadership, you can ear/buy magazines to add to his leadership.) A leadership of around 500 is enough to be competative with all but some of the top players. Against them you will need 700-800 or more.
Give up now.
The graphics are pretty, but, shortly after you get the hang of things and start thinking, "Hey, this is a really neat game!" you'll soon discover that you're nothing but a punching bag for veteran players.
The biggest problem with this game is that any player can attack any other player. A Level 12 player with 420 Hinds (that's a type of aircraft) can attack a Level 5 player with 24 Rangers (that's a type of infantry) in their garrison -- repeatedly. There are no restrictions.
Why is that a problem? Well, first, there's the tedium of healing wounded troops and training new ones several times a day (plus, it sucks to see your ark on fire so frequently). Second, your resources will all be taken, and you need resources to heal & train troops and to upgrade your ark. Third, your commander will be injured and will need time to recuperate -- the higher the commander's level, the longer it takes -- leaving you unable to gather resources (do you see the vicious cycle here?) and leaving your ark even more defenseless.
Imagine a boxing match between Mike Tyson and Stephen Hawking, with no punches being pulled and an unlimited number of rounds. You're Stephen Hawking.
There's more. Any player can attack any other player's resource gatherers. That means that any time spent trying to get parts or food for your troops or electricity or gas for upgrades can be wasted in an instant (plus your troops will need healing and/or replacing -- see above).
Why do the veterans keep doing this? There are three reasons. First, it's so much faster to gather resources by stealing them than by harvesting them from resource tiles. Second, it increases their commanders' experience levels. Third, they think it's fun to beat up weaker players (it may also be an ego thing).
So, give up now. Find something else to do. You'll be much happier.